Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders

Winning The Game Against Depression: A Systematic Review of Video Games for the Treatment of Depressive Disorders

Authors
Ruiz, M. Moreno, M. Girela-Serrano, B. Diaz-Olivan, I. Munoz, L. J. Gonzalez-Garrido, C. Porras-Segovia, A.
Year
2022
Journal
Current Psychiatry Reports
Volume
Pages
13
Purpose of review To review the evidence about video game-based therapeutic intervention for people diagnosed with depressive disorders. Recent findings Psychotherapy has been proved to reduce depressive symptoms and is a key element in the treatment of depressive disorders. However, geographical, economical and stigmatized concerns are barriers to access to psychotherapy. New technologies and videos games can overcome some of these barriers by providing teleconferencing evidence-based therapy as time as they may offer an interactive entertainment. Summary Overall, video game-based interventions were useful and effective in reducing symptoms of depressive disorders. Seven of the studies were published in the last 5 years, which reflects the increased research interest in video game-based interventions for depression. Overall, when adherence was reported, rates of acceptability and feasibility were high.

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Type of intervention

Early Intervention

Treatment and Child Welfare Interventions

Topic

Mental Health Problems and Disorders

Emotional Problems

Depression and Depressed Mood

Intervention

The organization of interventions

E-health interventions

Age group

Adolescents (13-18 years)

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